The Mathematics Of Decisions, Elections, And Games (contemporary Mathematics)

The Mathematics Of Decisions, Elections, And Games (contemporary Mathematics)
by Michael A. Jones / / / PDF


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This volume contains the proceedings of two AMS Special Sessions on The Mathematics of Decisions, Elections, and Games, held January 4, 2012, in Boston, MA, USA and January 11-12, 2013, in San Diego, CA, USA. Decision theory, voting theory, and game theory are three intertwined areas of mathematics that involve making optimal decisions under different contexts. Although these areas include their own mathematical results, much of the recent research in these areas involves developing and applying new perspectives from their intersection with other branches of mathematics, such as algebra, representation theory, combinatorics, convex geometry, dynamical systems, etc. The papers in this volume highlight and exploit the mathematical structure of decisions, elections, and games to model and to analyze problems from the social sciences.

This volume contains the proceedings of two AMS Special Sessions on The Mathematics of Decisions, Elections, and Games, held January 4, 2012, in Boston, MA, USA and January 11-12, 2013, in San Diego, CA, USA. Decision theory, voting theory, and game theory are three intertwined areas of mathematics that involve making optimal decisions under different contexts. Although these areas include their own mathematical results, much of the recent research in these areas involves developing and applying new perspectives from their intersection with other branches of mathematics, such as algebra, representation theory, combinatorics, convex geometry, dynamical systems, etc. The papers in this volume highlight and exploit the mathematical structure of decisions, elections, and games to model and to analyze problems from the social sciences.

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